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WORK

 

Campaigns, launches and cultural moments that cut through.

 

From AAA game launches to orchestral concerts, creator campaigns and crossover cultural activations - we build communications that travel beyond the games bubble.

FEATURED WORK

BAFTA GAMES IN CONCERT

Positioning games music as culture - not side content

  •  BBC Radio 4, Classic FM and national press coverage

  • Sold-out Royal Festival Hall premiere

  • Elevated games music into mainstream culture

  • Crossover audience engagement at scale

VIEW CASE STUDY ->

 
 
 

STORY OF SEASONS

Turning a farming game into a real-world conservation campaign.

  • Pine Hoverfly Conservation campaign

  • Seed Grower Challenge with real-world impact

  • BBC and mainstream media coverage

  • Community, creator and player engagement



VIEW CASE STUDY ->

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BEYERDYNAMIC

Building creator partnerships that feel authentic, not transactional.

  • Creator and musician partnerships

  • Gaming + music crossover positioning

  • Lifestyle and mainstream integration

  • Long-term brand advocacy and reach



VIEW CASE STUDY ->

WE SPECIALISE IN

AAA

& INDIE GAMES

Launches, narrative positioning, reviews and cultural campaigns that break through.

LIVE EVENTS & CONCERTS

Tours, festivals, & orchestral productions that connect games, music and wider audiences.

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CREATOR & COMMUNITY

Authentic partnerships, creator-first thinking and

commity acrivation

that builds real impact.

TECH

& HARDWARE

Positioning gaming and audio products beyond

enthusiast audiences and into culture.

PRESS & RESULTS

Let's tell your story.

Get in touch to discuss how Decibel-PR can help you reach further.

decibel-pr.com 

info@decibel-pr.com 

London   •   Cologne   •   Thessaloniki

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