‘A Clockwork Brain’ rewired for a new generation of iOS and Android touch device users in ‘A Clockwo
Thessaloniki, Greece – 21st April, 2016 – Indie game developer, ‘Total Eclipse’ is proud to announce a complete rewiring of their hit iOS app, ‘A Clockwork Brain’. The app has been fully reworked and will feature a host of new games, modes, challenges and a remodelled game economy which focuses on fair play, not pay to play. A Clockwork Brain 2.0 will launch on the App Store, Google Play and Windows Store for free today.
A Clockwork Brain is already a much loved, multi-million downloaded app, having been featured on the App Store on numerous occasions, as well as having spent extended time at the top of App Store charts worldwide, most notably being No.1 (Educational Games) and No. 10 (Puzzle Games) on the US App Store. Puzzle-loving gamers and brain training enthusiasts have been spellbound by both its Steampunk-infused gameplay, high quality visuals and super-fun, yet hugely educational mini-games.
A Clockwork Brain 2.0 is not a sequel but more of a great evolution. In A Clockwork Brain 2.0, players will once again join ‘Sprocket’, the beloved robot mentor, and challenge themselves to 17 unique mini-games designed to hone cognitive abilities such as attention, language, memory and more.
"A Clockwork Brain 2.0 is set to deliver heaps of fun and mental challenges in one package,” commented Argiris Bendilas, CEO at Total Eclipse. "Catering to both gamers and brain trainers, it brings together a number of elements such as XP, Levels & Boosters, as well as Worldwide Percentiles, In-depth Stats and Graphs for the first time in such a setting!"
A Clockwork Brain 2.0 Features:
Variety of games: 17 unique mini-games, each designed specifically to test and sharpen a particular cognitive function.
Various game modes: Players can select from several modes including Quick Game, Daily Boost, Workout, and Relaxed, with more on the way.
Fast, fun and universal: Bite-sized, intuitive gameplay that keeps players coming back for more, suitable for ages 10+.
Exceptional look and feel: Gorgeous Steampunk and Mayan-art influenced graphics and audio.
In-game boosters: As players get better in the games and Level Up, the more ‘Petbots’ get unlocked. Petbots are robotic helpers that can boost one’s game by extending time, offering additional moves, or helping with mistakes..
Detailed stats and graphs: For the serious brain trainers among us, elaborate performance statistics are presented in eye-catching graphics, so that players can track their progress on weekly and monthly intervals.
Premium games for Premium Players: Owners of the ‘Lifetime Premium’ Upgrade gain instant access to exclusive Premium Games, as well as unlimited Energy for limitless gameplay!.
Special launch sale: Everyone who downloads the game within the first week of launch, will be eligible to a massive 70% off for Lifetime Premium!
International appeal: All word games support 10 languages.
No monthly fee/subscriptions: Play all games for free, forever!
A Clockwork Brain 2.0 can be found on the App Store here.
A Clockwork Brain 2.0 can be found on Google Play here.
A Clockwork Brain 2.0 can be found on the Windows Store here.
A Clockwork Brain 2.0 YouTube Trailer can be found here.
A Clockwork Brain 2.0 press asset pack can be found here.
Press Contact: Sam Brace – Decibel-PR email@example.com +44 (0) 7813 988 908
About Total Eclipse Total Eclipse was founded in 2004 in Thessaloniki, Greece and is an independent game development studio.
At Total Eclipse we create fun, original, and addictive casual games that are easy to learn yet hard to master. We have a strong history of game releases, with 9 shipped games in 11 years, across different genres and platforms. Our purpose is to ‘Popularise Play’; we want to get more people to enjoy games as we believe that there is a potential gamer in each one of us.
Copyright (C) 2012-2016 Total Eclipse. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.